Another week’s gone by & it was an ok week. We had a few successes in terms of modelling but more of redo work to correct mistakes & bring the quality further up to what is expected. It gave me some time to explore & read about some of the tools & technologies that interest me.

This week I was reading about “Holoportation”. This is a fairly new technology that was introduced by Microsoft earlier this. This is a new way of 3D capturing that allows high-quality 3D models of people to be reconstructed, compressed and transmitted anywhere in the world in real time. When combined with mixed reality displays such as HoloLens, Microsoft’s augmented reality headset & a special camera rig setup, it allows users to see, hear, and interact with remote participants in 3D as if they are actually present in the same physical space. The sense of smell & touch cannot be transmitted & with the current technological development, the hologram of the person appears only within the field of view. Hence, the person being holoported could actually appear to be standing inside a couch or a table or even floating in air based.

Technically, the camera setup captures very high quality details from every angle & the custom software stiches them together to generate a fully formed 3D model. This is then transmitted/holoported to anywhere in the world. However, this process generates a huge load of data & currently most video streaming codecs are not 3D friendly. Hence, compressing gigabytes into megabytes of data for fast transfer is a big part of making this technology a success.

Currently the spatial problems are something that still needs to be worked on, but we are fast getting there.

Microsft hopes to eventually make this a consumer product. It could change the way of 2D video calls to something a lot more tangible & real. They also hope to make using this technology to communicate and interact with remote users become a natural face-to-face communication that could bring down expensive business travels down significantly.

Star Wars’ holoportation may not be a far fetched reality now.

 

References:

  1. Holoportation – Microsoft Research. (n.d.). Retrieved October 7, 2016, from https://www.microsoft.com/en-us/research/project/holoportation-3/
  2. (2016). Microsoft introduces the world to ‘holoportation’ Retrieved October 07, 2016, from http://www.techradar.com/news/wearables/microsoft-introduces-the-world-to-holoportation–1317809
  3. How Microsoft Conjured Up Real-Life Star Wars Holograms. (n.d.). Retrieved October 07, 2016, from https://www.wired.com/2016/04/microsoft-holoportation-star-wars-hologram/

 

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